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Framework: View Prototypes And Render-Time Views

2022 March Osm Framework

2 years ago ∙ 1 minute read

A View is a short-living object that is created and computed during page rendering. You can also create a pre-configured a View object prototype in advance, and then clone it for rendering.

It's important not to execute render-time properties while configuring the prototype.

Use view() helper function to create render-time view instances, and mark render-time properties using #[RenderTime] attribute to prevent accessing them before rendering.

News: 2021 Nov 8 - Nov 19

2021 November News

2 years ago ∙ 3 minutes read

I had two weeks full of meaningful, productive work. I started with sketching Osm Admin grid and form pages, and implemented a very basic, but working home page, and success/error messages. To enable that, Osm Framework now have extensible Blade templates, and a nice JavaScript solution for capturing user input into a modal dialog box, or into some picker component.

Then, I undertook a major refactoring of Osm Admin, including moving lots of pieces of code to their new places, stabilizing the underlying object model, rewriting database migrations and sketching future effort on data indexing. During this effort, I implemented generic object hydration and reflection over named subtypes.

I've already shared most of this information on Twitter, so if you are reading this, consider following me on Twitter and getting daily updates.

Framework: Hydration

2021 November Osm Framework

2 years ago ∙ 2 minutes read

Recently, I developed a couple of helper functions for transmitting PHP objects over the wire, and saving them in database records:

  • dehydrate() - recursively converts an instance of a PHP class to a plain untyped object. Then, store the plain object in the database, or convert it to JSON and send it to a browser.
  • hydrate() - recursively converts a plain untyped object back to a PHP class instance. Use if after decoding a JSON received from the browser, or after loading a database record.

This article describes how to use these functions.

Framework: Modal Elements

2021 November Osm Framework

2 years ago ∙ 2 minutes read

When active, modal elements - dialogs, pickers, or AJAX spinners - need to prevent user interaction with the rest of the page.

A common approach is putting an overlay <div> under the modal element covering the rest of the page, as a click shield. However, user can still navigate the page with the keyboard.

Today, I implemented a better solution by capturing mouse and keyboard events outside the modal element, and keeping focus inside.

News: 2021 Sep 13 - Sep 24

2021 September News

2 years ago ∙ 2 minutes read

This website got a completely new look. There are new blog posts diving into core Osm Framework features. Osm Framework itself offers more convenient page layout, website-wide header, footer and <head>, customizable error pages. The themes support theme-specific CSS styles and JS scripts not bound to any module. New projects come with a handy bin/install.sh script that simplifies installation on Linux. From now on, run osmh without any parameters.

Framework: Application

2021 September Osm Framework

2 years ago ∙ 4 minutes read

In Osm Framework, an application is a set of modules that you run as a whole. There are several applications defined in the project, each having its own PHP class. Mostly, deal with the main one, Osm\App\App. Beside the class name, every application also has a name, the main one is named Osm_App.

Access the current application object, and the main parts of Osm Framework, via the global $osm_app object and its properties. Add your own long-living objects there. Run an application using its HTTP or console entry point, or using Apps::run().

Note. This post is moved to Osm Framework documentation.

Framework: Modules

2021 September Osm Framework

2 years ago ∙ 4 minutes read

Modular software development is a well-known practice of dividing your application into several modules, each doing one thing, and doing it well. It increases readability and simplifies maintenance, as application concerns are fully separated from one another, easier to reason about, and to debug.

Modular development also encourages reuse. It's like a puzzle. Using one set of modules, you'll get an e-commerce application, using another set of modules - you'll get a blog application.

Note. This post is moved to Osm Framework documentation.