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Framework: View Prototypes And Render-Time Views

2022 March Osm Framework

4 months ago ∙ 1 minute read

A View is a short-living object that is created and computed during page rendering. You can also create a pre-configured a View object prototype in advance, and then clone it for rendering.

It's important not to execute render-time properties while configuring the prototype.

Use view() helper function to create render-time view instances, and mark render-time properties using #[RenderTime] attribute to prevent accessing them before rendering.

News: 2021 Sep 13 - Sep 24

2021 September News

10 months ago ∙ 2 minutes read

This website got a completely new look. There are new blog posts diving into core Osm Framework features. Osm Framework itself offers more convenient page layout, website-wide header, footer and <head>, customizable error pages. The themes support theme-specific CSS styles and JS scripts not bound to any module. New projects come with a handy bin/install.sh script that simplifies installation on Linux. From now on, run osmh without any parameters.

Framework: Application

2021 September Osm Framework

10 months ago ∙ 4 minutes read

In Osm Framework, an application is a set of modules that you run as a whole. There are several applications defined in the project, each having its own PHP class. Mostly, deal with the main one, Osm\App\App. Beside the class name, every application also has a name, the main one is named Osm_App.

Access the current application object, and the main parts of Osm Framework, via the global $osm_app object and its properties. Add your own long-living objects there. Run an application using its HTTP or console entry point, or using Apps::run().

Note. This post is moved to Osm Framework documentation.

Framework: Modules

2021 September Osm Framework

10 months ago ∙ 4 minutes read

Modular software development is a well-known practice of dividing your application into several modules, each doing one thing, and doing it well. It increases readability and simplifies maintenance, as application concerns are fully separated from one another, easier to reason about, and to debug.

Modular development also encourages reuse. It's like a puzzle. Using one set of modules, you'll get an e-commerce application, using another set of modules - you'll get a blog application.

Note. This post is moved to Osm Framework documentation.