Osm Admin: Stopping The Project
2 years ago ∙ 2 minutes read
I stopped working on the Osm Admin project, for financial reasons. Did it hurt? A lot. Was it necessary? Unfortunately, yes. This post is a short retrospection on this matter.
2 years ago ∙ 2 minutes read
I stopped working on the Osm Admin project, for financial reasons. Did it hurt? A lot. Was it necessary? Unfortunately, yes. This post is a short retrospection on this matter.
2021 ∙ September ∙ Osm Framework
3 years ago ∙ 1 minute read
After you got a project up and running, let's have a look what's inside. Every directory has its purpose. Learn where to put your creative efforts!
Note. This post is moved to Osm Framework documentation.
2021 ∙ September ∙ Osm Framework
3 years ago ∙ 4 minutes read
In Osm Framework, an application is a set of modules that you run as a whole. There are several applications defined in the project, each having its own PHP class. Mostly, deal with the main one, Osm\App\App
. Beside the class name, every application also has a name, the main one is named Osm_App
.
Access the current application object, and the main parts of Osm Framework, via the global $osm_app
object and its properties. Add your own long-living objects there. Run an application using its HTTP or console entry point, or using Apps::run()
.
Note. This post is moved to Osm Framework documentation.
2021 ∙ September ∙ Osm Framework
3 years ago ∙ 4 minutes read
Modular software development is a well-known practice of dividing your application into several modules, each doing one thing, and doing it well. It increases readability and simplifies maintenance, as application concerns are fully separated from one another, easier to reason about, and to debug.
Modular development also encourages reuse. It's like a puzzle. Using one set of modules, you'll get an e-commerce application, using another set of modules - you'll get a blog application.
Note. This post is moved to Osm Framework documentation.
2021 ∙ September ∙ Osm Framework
3 years ago ∙ 3 minutes read
Using dynamic traits, customize anything. Inject your code in the beginning, in the end, or instead of any standard method. Even more, add new properties and methods to the existing standard classes.
Note. This post is moved to Osm Framework documentation.
2021 ∙ September ∙ Osm Framework
3 years ago ∙ 5 minutes read
Computed properties are one of Osm Framework pillars. They help to execute code only once, and only if it's actually needed. Computed properties control object serialization and caching. They provide meaningful insights into class interdependencies. Finally, computed properties are easy to test.
Note. This post is moved to Osm Framework documentation.
2021 ∙ September ∙ Osm Framework
3 years ago ∙ 2 minutes read
Osm Framework uses Monolog library for logging. Use standard loggers defined in the $osm_app->logs
object, or add your own. Control logging in the settings.{app_name}.php
and .env.{app_name}
files.
Note. This post is moved to Osm Framework documentation.
3 years ago ∙ 1 minute read
This article describes our package release process before v1.0.0
. In short,
every change is released as soon as it's ready, and all dependent packages are
updated at the same time.
3 years ago ∙ 1 minute read
This article provides a practical example of contributing changes to Osm Framework
and other osmphp/*
GitHub repositories. It's based
on the Osm_Project
application pull request.
3 years ago ∙ 1 minute read
This article describes how we use GitHub issues and projects, both for new development and for support.
2021 ∙ August ∙ Osm Framework
3 years ago ∙ 1 minute read
Install and use osm
, osmc
, osmt
and osmh
command line aliases for faster command typing.
Note. This post is moved to Osm Framework documentation.
2021 ∙ August ∙ Osm Framework
3 years ago ∙ 1 minute read
Once PHP 8, Node and Gulp are installed, create new projects quickly using the command line.
Note. This post is moved to Osm Framework documentation.