Osm Admin: Stopping The Project
2 years ago ∙ 2 minutes read
I stopped working on the Osm Admin project, for financial reasons. Did it hurt? A lot. Was it necessary? Unfortunately, yes. This post is a short retrospection on this matter.
2 years ago ∙ 2 minutes read
I stopped working on the Osm Admin project, for financial reasons. Did it hurt? A lot. Was it necessary? Unfortunately, yes. This post is a short retrospection on this matter.
2 years ago ∙ 1 minute read
2 years ago ∙ 1 minute read
2 years ago ∙ 1 minute read
Before diving into what should be in the docs, let's define what you should more or less know before using Osm Admin.
There are four types of people who will read the docs: power users, developers, vendors and contributors.
2 years ago ∙ 1 minute read
Here are my thoughts on product backlog and roadmap.
2 years ago ∙ 3 minutes read
I came with an idea of much cleaner Osm Admin data class "markup", and more straightforward architecture, and I decided to give it a go in a separate experimental branch v0.2
, and to see if it's viable.
After three weeks of implementation effort, I can say that it is viable, and it's so much better! And it's not a completely new effort, I mostly copy code from v0.1
and some parts of osmphp/framework:old_v4
, and adapt it.
You can already define data classes using new markup, generate the database tables, and query it using new formula syntax. I really wanted to come with some UI working, but there wasn't enough time for that. It stays my priority for the next iteration.
2 years ago ∙ 2 minutes read
My current goal is to get some minimum Osm Admin user interface and API working - just for one property, one data type, one UI control type, and then improve.
And there is a lot of space for improvement. The main areas are listed in this document.
I'd really appreciate a helping hand, so if you are into this sort of things, DM me on Twitter.
2 years ago ∙ 4 minutes read
I feel that both attributes decorating data classes, and object model parsed from it are too complex.
Let's have a fresh look at Osm Admin. If I had to start from scratch, how would it be?
3 years ago ∙ 2 minutes read
The project repository, osmphp/admin
, follows a typical Osm Framework-based project structure. However, this repository is going to be a reusable Composer package, and has important structural differences presented in this article.
3 years ago ∙ 2 minutes read
This article introduces the core project concepts: data object, data class, data query, and data schema.
3 years ago ∙ 1 minute read
I'm super-excited to announce that I'm starting a new project codenamed "The Big Red Button". It's about defining application data structures and logic in PHP code, pressing the big red button (hence the codename), and getting fully functioning Admin Panel and API.
3 years ago ∙ 1 minute read
This sprint was dedicated to writing Osm Framework documentation, and indeed, there are 8 new in-depth documentation articles, 4-5 minutes long each.
Despite documentation focus, I kept improving the website. From now on, you can assign a canonical URL to a blog post or a documentation page, and use GitHub friendly relative URLs in documentation.
But the most important thing - I started sharing progress and insights daily on Twitter.
3 years ago ∙ 4 minutes read
osm.software
website. From now on, Osm Framework documentation resides in the docs/
directory of the osmphp/framework
repository, and it is displayed in a separate section of osm.software
website. New data source indexing engine allows running complex interdependent data synchronization with a single command, osm index
. New Placeholder
class simplifies dynamic Markdown content generation.
Osm Framework. Apply dynamic traits within the same file using #[UseIn]
attribute. Implement fast dynamic routing using new DynamicRoute
class. Generate URLs using new $osm_app->base_url
property.
3 years ago ∙ 2 minutes read
osmcommerce.com (now osm.software) blog got multi-select layered navigation, category management, FontAwesome icons, Tailwind CSS Typography. Osm Core allows debugging accidental assignments of the computed properties.