Drafts: Using Osm Framework With Other Frameworks
2 years ago ∙ 1 minute read
2 years ago ∙ 1 minute read
2021 ∙ September ∙ Osm Framework
3 years ago ∙ 4 minutes read
Modular software development is a well-known practice of dividing your application into several modules, each doing one thing, and doing it well. It increases readability and simplifies maintenance, as application concerns are fully separated from one another, easier to reason about, and to debug.
Modular development also encourages reuse. It's like a puzzle. Using one set of modules, you'll get an e-commerce application, using another set of modules - you'll get a blog application.
Note. This post is moved to Osm Framework documentation.
3 years ago ∙ 2 minutes read
This website got a completely new look. There are new blog posts diving into core Osm Framework features. Osm Framework itself offers more convenient page layout, website-wide header, footer and <head>
, customizable error pages. The themes support theme-specific CSS styles and JS scripts not bound to any module. New projects come with a handy bin/install.sh
script that simplifies installation on Linux. From now on, run osmh
without any parameters.
2022 ∙ May ∙ Osm Framework
2 years ago ∙ 1 minute read
Use config:nginx
, config:host
and install:nginx
commands to automate Nginx configuration of your project. Now, it's fully automated!
2021 ∙ September ∙ Osm Framework
3 years ago ∙ 4 minutes read
In Osm Framework, an application is a set of modules that you run as a whole. There are several applications defined in the project, each having its own PHP class. Mostly, deal with the main one, Osm\App\App
. Beside the class name, every application also has a name, the main one is named Osm_App
.
Access the current application object, and the main parts of Osm Framework, via the global $osm_app
object and its properties. Add your own long-living objects there. Run an application using its HTTP or console entry point, or using Apps::run()
.
Note. This post is moved to Osm Framework documentation.
2021 ∙ September ∙ Osm Framework
3 years ago ∙ 3 minutes read
Using dynamic traits, customize anything. Inject your code in the beginning, in the end, or instead of any standard method. Even more, add new properties and methods to the existing standard classes.
Note. This post is moved to Osm Framework documentation.
3 years ago ∙ 2 minutes read
From now on, this website is deployed on push, and by the way, you can easily play with the website copy locally. In the Osm framework, new Osm_Project
application allows reflecting over modules and classes regardless to which application they belong. New experimental project is aimed at quick creation of the Admin UI.
2021 ∙ September ∙ Osm Framework
3 years ago ∙ 2 minutes read
Osm Framework uses Monolog library for logging. Use standard loggers defined in the $osm_app->logs
object, or add your own. Control logging in the settings.{app_name}.php
and .env.{app_name}
files.
Note. This post is moved to Osm Framework documentation.
2021 ∙ September ∙ Osm Framework
3 years ago ∙ 1 minute read
After you got a project up and running, let's have a look what's inside. Every directory has its purpose. Learn where to put your creative efforts!
Note. This post is moved to Osm Framework documentation.
2 years ago ∙ 2 minutes read
In Osm Admin, I've finished indexing. It means that whenever you modify an object in the database, the changes are automatically propagated to all dependent indexed properties in the database.
I've also introduced a grid/form pair as the main user interface concept that is optimized for performing operations on multiple objects. There is also a programming interface (API) that will internally work in the same way, but without visuals. I implemented a part of this interface - an object creation form.
Osm Framework and all projects built with it - including this website and Osm Admin - are upgraded to TailwindCSS 3.0.
2021 ∙ September ∙ osm.software Website
3 years ago ∙ 2 minutes read
After pushing changes to GitHub, osm.software website is updated without any additional manual action. On push, GitHub executes the deployment script on the production server. Most changes are done to content only, and in this case, the deployment script only updates the search index. Otherwise, with the website being on maintenance, it additionally updates Composer and Node dependencies, builds JS and CSS assets, and runs the database migrations.
2021 ∙ September ∙ Osm Framework
3 years ago ∙ 5 minutes read
Computed properties are one of Osm Framework pillars. They help to execute code only once, and only if it's actually needed. Computed properties control object serialization and caching. They provide meaningful insights into class interdependencies. Finally, computed properties are easy to test.
Note. This post is moved to Osm Framework documentation.
2 years ago ∙ 1 minute read
Yesterday, I tested the instructions for installing Osm Admin locally as a contributor.
2 years ago ∙ 2 minutes read
Yesterday, I described a user interface pattern for managing data of a certain data class using a grid/form pair. Let's call this grid/form pair class interface in the admin
area.
In this article, I'll examine what moving parts are inside a class interface.
3 years ago ∙ 1 minute read
This article describes our package release process before v1.0.0
. In short,
every change is released as soon as it's ready, and all dependent packages are
updated at the same time.
2 years ago ∙ 1 minute read
Before diving into what should be in the docs, let's define what you should more or less know before using Osm Admin.
There are four types of people who will read the docs: power users, developers, vendors and contributors.
3 years ago ∙ 1 minute read
This article provides a practical example of contributing changes to Osm Framework
and other osmphp/*
GitHub repositories. It's based
on the Osm_Project
application pull request.
2 years ago ∙ 2 minutes read
Yesterday:
git push
.2 years ago ∙ 7 minutes read
After enumerating what kind of changes can happen to a property, I started implementing the most hard one - changing property type.