Osm Admin: Stopping The Project
2 years ago ∙ 2 minutes read
I stopped working on the Osm Admin project, for financial reasons. Did it hurt? A lot. Was it necessary? Unfortunately, yes. This post is a short retrospection on this matter.
2 years ago ∙ 2 minutes read
I stopped working on the Osm Admin project, for financial reasons. Did it hurt? A lot. Was it necessary? Unfortunately, yes. This post is a short retrospection on this matter.
2 years ago ∙ 5 minutes read
Implemented in Osm Admin:
2 years ago ∙ 4 minutes read
This time, I tackled adding an explicit property to an existing table, and then making it non-nullable.
It raised the need for data conversions - additional handling of the existing data - or otherwise, the database engine fails, or the data becomes invalid.
And it made me split migrations in two parts - the one that runs before the data conversion, and the other one that runs afterwards.
2 years ago ∙ 3 minutes read
While working on diff algorithm I noticed a certain pattern that I use over an over again.
Using this pattern, I implemented notification table diff.
Finally, I rearranged diff/migration code for better code readability.
2 years ago ∙ 3 minutes read
Yesterday, I moved the table creation code into new schema diff migration engine.
Now, working on notification table migrations.
2 years ago ∙ 2 minutes read
This time:
2 years ago ∙ 1 minute read
Before digging into property diff algorithm, let's dig into how exactly it's used, and what other property-related logic is there.
2 years ago ∙ 2 minutes read
Yesterday, I continued working on schema migrations:
2 years ago ∙ 2 minutes read
After a system update, I've got some problem with my laptop, and one thing to check was system log files.
This got me thinking: what makes a good log for my own application? And I think that application logs are as useful as they are able to answer potential questions I may have when an application is in production.
Let's think what kind of questions I might have, and what information might be useful to answer them.
2 years ago ∙ 4 minutes read
Recently, I fixed numerous issues to make the first migration tests work.
Then, I started implementing the schema diff algorithm - the basis for schema migrations.
2 years ago ∙ 1 minute read
More dots got connected in the schema migration design, see this post for details.
Then, I tried to return to TDDing it, but strange errors met me there, so I left them to be resolved in the next piece.
2 years ago ∙ 2 minutes read
Schema migrations are going to be generated and executed automatically under gulp watch
. It will result in lots of tiny migrations: add a column, change its type, make it not nullable, and so on.
It's convenient during development, but it might be not optimal to reapply in production. Indeed, it's better to convert a large table to new structure all at once rather than running a conversion for each of the tiny migration.
This observation contradicts the previously stated migration workflow, so let's update it.
2 years ago ∙ 4 minutes read
In spirit of TDD, I started with a meaningful, but failing test that is reasonably fast. Then, I worked to make it green:
2 years ago ∙ 1 minute read
After drafting some ideas of how the schema migrations should actually work, let's start implementing it in TDD way.
2 years ago ∙ 3 minutes read
The goal of the current iteration is to adjust the database schema and preserve/convert existing data according to any changes in schema classes, grids, forms or indexers.
This post presents some thoughts how it might work with class definitions.
2 years ago ∙ 2 minutes read
After finishing the iteration "#17 Minimum UI", I revisited the goals and the scope of the minimum viable product, and picked the most pressing task for the next iteration - "#18 Database Schema Changes".
2 years ago ∙ 1 minute read
I implemented the last user action that is typical to a CRUD application - object deletion.
2 years ago ∙ 3 minutes read
Done:
INSERT INTO ... SELECT ...
statements2 years ago ∙ 3 minutes read
I came with an idea of much cleaner Osm Admin data class "markup", and more straightforward architecture, and I decided to give it a go in a separate experimental branch v0.2
, and to see if it's viable.
After three weeks of implementation effort, I can say that it is viable, and it's so much better! And it's not a completely new effort, I mostly copy code from v0.1
and some parts of osmphp/framework:old_v4
, and adapt it.
You can already define data classes using new markup, generate the database tables, and query it using new formula syntax. I really wanted to come with some UI working, but there wasn't enough time for that. It stays my priority for the next iteration.
2 years ago ∙ 2 minutes read
My current goal is to get some minimum Osm Admin user interface and API working - just for one property, one data type, one UI control type, and then improve.
And there is a lot of space for improvement. The main areas are listed in this document.
I'd really appreciate a helping hand, so if you are into this sort of things, DM me on Twitter.
2 years ago ∙ 4 minutes read
I feel that both attributes decorating data classes, and object model parsed from it are too complex.
Let's have a fresh look at Osm Admin. If I had to start from scratch, how would it be?
2 years ago ∙ 2 minutes read
In Osm Admin, I've finished indexing. It means that whenever you modify an object in the database, the changes are automatically propagated to all dependent indexed properties in the database.
I've also introduced a grid/form pair as the main user interface concept that is optimized for performing operations on multiple objects. There is also a programming interface (API) that will internally work in the same way, but without visuals. I implemented a part of this interface - an object creation form.
Osm Framework and all projects built with it - including this website and Osm Admin - are upgraded to TailwindCSS 3.0.
2 years ago ∙ 2 minutes read
Today, I finished implementing an object creation form.
It works according to the specs on Interfaces and Forms. Currently, it only supports string and integer input fields; later, there will be a lot more.
Let's review how it works.
2 years ago ∙ 3 minutes read
In Osm Admin, a form is an integral part of the class user interface. It's a very specific kind of HTML form.
In this article, I'll review what's in a class form, and how it's reflected from the application code.
2 years ago ∙ 2 minutes read
Yesterday, I described a user interface pattern for managing data of a certain data class using a grid/form pair. Let's call this grid/form pair class interface in the admin
area.
In this article, I'll examine what moving parts are inside a class interface.
2 years ago ∙ 1 minute read
So far, I've been concerned about how application data is modeled, stored and handled internally.
Yet, the final objective a user interface for viewing and editing it visually.
Let's dream a bit about how it might look like.
2 years ago ∙ 5 minutes read
Yay, indexing works!
It's changed quite a bit, so let's review how it works from the very beginning.
2 years ago ∙ 3 minutes read
For the last two weeks, I figured out two core features that will allow Osm Admin to stand out from other CRUD applications:
The foundation for the mass editing feature is data queries. Data propagation will be ensured via indexing.
I've been working on the Osm Admin indexing engine, and it's still in progress. While working on it, I reworked the inner working of data queries. Finally, I've achieved a very clear separation of various Osm Admin concerns, and documented it.
In Osm Core, I added reflection over class methods.
2 years ago ∙ 1 minute read
I'm still working on indexing, and it seems to get one more refactoring. But more on that later.
Meanwhile, let's review Osm Admin modules, their responsibilities and dependencies.
2021 ∙ August ∙ osm.software Website
3 years ago ∙ 1 minute read
Install PHP 8, MySql, Node, Gulp and ElasticSearch. Clone the project. Edit project settings. Finally, run few commands in the command line.
3 years ago ∙ 3 minutes read
New Osm Framework version comes with improved, configurable and easily
customizable Gulp script, modular NPM dependencies, standard page layout Blade
component and brand new README
. osm.software website
contains an easy-to-follow new project installation instruction.
3 years ago ∙ 1 minute read
This article describes how we use GitHub issues and projects, both for new development and for support.
2021 ∙ August ∙ Osm Framework
3 years ago ∙ 1 minute read
Install and use osm
, osmc
, osmt
and osmh
command line aliases for faster command typing.
Note. This post is moved to Osm Framework documentation.
2021 ∙ August ∙ Osm Framework
3 years ago ∙ 1 minute read
Once PHP 8, Node and Gulp are installed, create new projects quickly using the command line.
Note. This post is moved to Osm Framework documentation.
3 years ago ∙ 1 minute read
The first osm.software blog articles have been written, edited and revised. Content changes are deployed in semi-automated way. The website got some SEO improvements, and now it scores 100% in Google Lighthouse.
2021 ∙ July ∙ osm.software Website
3 years ago ∙ 1 minute read
Today, osm.software reached an important milestone - 100% Lighthouse score.
2021 ∙ July ∙ osm.software Website
3 years ago ∙ 1 minute read
This article explains how to manage and assign blog categories.
3 years ago ∙ 1 minute read
Osm Framework introduced production mode and maintenance mode. osm.software website went live.
3 years ago ∙ 1 minute read
Osm Framework introduced JS controllers, and JS unit tests. osmcommerce.com website project was renamed to osm.software, it finalized the post rendering, and introduced a tool for checking broken links.
2021 ∙ June ∙ osm.software Website
3 years ago ∙ 9 minutes read
Readers of osm.software blog can search the blog for a specific phrase, and narrow down listed articles using multi-select layered navigation. Let's see how it works under the hood.
3 years ago ∙ 2 minutes read
osmcommerce.com (now osm.software) blog got multi-select layered navigation, category management, FontAwesome icons, Tailwind CSS Typography. Osm Core allows debugging accidental assignments of the computed properties.