Osm Admin: GitPod
2 years ago ∙ 2 minutes read
I waited for this day too long. Today, I've tried out GitPod, and made it work for a project based on Osm Admin.
2 years ago ∙ 2 minutes read
I waited for this day too long. Today, I've tried out GitPod, and made it work for a project based on Osm Admin.
2 years ago ∙ 2 minutes read
Today, I reiterated on what's left in this iteration, and finished the side menu view, and created a trivial home page for the admin area.
2 years ago ∙ 2 minutes read
After getting the main branch all-green (tests pass, CLI and UI works as expected), I decided that from now on, I'll keep it always green, and use feature branches for all major development.
Then, I started implementing the main menu of the admin area.
2 years ago ∙ 1 minute read
Yesterday, I created a template for new projects powered by Osm Admin.
This way, you can create and publish a project in minutes, just follow the README
. Yay!
2022 ∙ May ∙ Osm Framework
2 years ago ∙ 1 minute read
Use config:nginx
, config:host
and install:nginx
commands to automate Nginx configuration of your project. Now, it's fully automated!
2 years ago ∙ 1 minute read
Yesterday, I tested the instructions for installing Osm Admin locally as a contributor.
2 years ago ∙ 2 minutes read
Yesterday:
git push
.2 years ago ∙ 2 minutes read
Yesterday started as usual, planning new iteration, and then BAM! - one folk - Saif - joined the project. It made me correct the course a bit, and take care of potential contributors:
README
explains what the project is about, and how to get started as a contributor;2 years ago ∙ 3 minutes read
Yay! After implementing invalid data conversion, I finished the iteration #18 dedicated to diff-based migrations!
2 years ago ∙ 4 minutes read
I must say, it's a bit disturbing to implement the same thing for the third time. Still, the goal is to get it finished, and have it sustainable.
After the effort, the code has become su much easier to read!
2 years ago ∙ 1 minute read
I continued working on property diff algorithm that plans all the migration details.
2 years ago ∙ 3 minutes read
Yesterday, I finished implementing data conversion for int
and string
property types.
Then, I started refactoring it.
2 years ago ∙ 1 minute read
Last time, I pushed through string
property migrations and created a migration log.
Today, I continued solving data conversion issues.
2 years ago ∙ 4 minutes read
string
property migrations.2 years ago ∙ 3 minutes read
Yesterday, I finished writing int
property migrations. True, testing it is still a todo.
The major part of the code (type change, nullability and other attribute handling) will be reused in other property types.
2 years ago ∙ 3 minutes read
I refactored Property::migrate()
using additional Migration
classes. It's so much more convenient to compare property definition versions and generate migration SQLs!
New code structure already handles property explicitness changes.
2 years ago ∙ 7 minutes read
After enumerating what kind of changes can happen to a property, I started implementing the most hard one - changing property type.
2 years ago ∙ 2 minutes read
Estimating projects is hard. Here is my approach for getting better at it.
It's based on a concept of a "primitive problem" - something non-trivial that you can solve in one go.
You can use primitive problems as story points in agile project management.
2 years ago ∙ 3 minutes read
The Query::bulkUpdate()
method is implemented in the TDD way.
2 years ago ∙ 2 minutes read
My current goal is to get some minimum Osm Admin user interface and API working - just for one property, one data type, one UI control type, and then improve.
And there is a lot of space for improvement. The main areas are listed in this document.
I'd really appreciate a helping hand, so if you are into this sort of things, DM me on Twitter.
2 years ago ∙ 4 minutes read
I feel that both attributes decorating data classes, and object model parsed from it are too complex.
Let's have a fresh look at Osm Admin. If I had to start from scratch, how would it be?
2 years ago ∙ 2 minutes read
Today, I finished implementing an object creation form.
It works according to the specs on Interfaces and Forms. Currently, it only supports string and integer input fields; later, there will be a lot more.
Let's review how it works.
2 years ago ∙ 3 minutes read
In Osm Admin, a form is an integral part of the class user interface. It's a very specific kind of HTML form.
In this article, I'll review what's in a class form, and how it's reflected from the application code.
2 years ago ∙ 2 minutes read
Yesterday, I described a user interface pattern for managing data of a certain data class using a grid/form pair. Let's call this grid/form pair class interface in the admin
area.
In this article, I'll examine what moving parts are inside a class interface.
2 years ago ∙ 1 minute read
So far, I've been concerned about how application data is modeled, stored and handled internally.
Yet, the final objective a user interface for viewing and editing it visually.
Let's dream a bit about how it might look like.
2 years ago ∙ 5 minutes read
Yay, indexing works!
It's changed quite a bit, so let's review how it works from the very beginning.
2 years ago ∙ 1 minute read
I'm still working on indexing, and it seems to get one more refactoring. But more on that later.
Meanwhile, let's review Osm Admin modules, their responsibilities and dependencies.
2021 ∙ September ∙ Osm Framework
3 years ago ∙ 1 minute read
After you got a project up and running, let's have a look what's inside. Every directory has its purpose. Learn where to put your creative efforts!
Note. This post is moved to Osm Framework documentation.
2021 ∙ September ∙ Osm Framework
3 years ago ∙ 4 minutes read
In Osm Framework, an application is a set of modules that you run as a whole. There are several applications defined in the project, each having its own PHP class. Mostly, deal with the main one, Osm\App\App
. Beside the class name, every application also has a name, the main one is named Osm_App
.
Access the current application object, and the main parts of Osm Framework, via the global $osm_app
object and its properties. Add your own long-living objects there. Run an application using its HTTP or console entry point, or using Apps::run()
.
Note. This post is moved to Osm Framework documentation.
2021 ∙ September ∙ Osm Framework
3 years ago ∙ 4 minutes read
Modular software development is a well-known practice of dividing your application into several modules, each doing one thing, and doing it well. It increases readability and simplifies maintenance, as application concerns are fully separated from one another, easier to reason about, and to debug.
Modular development also encourages reuse. It's like a puzzle. Using one set of modules, you'll get an e-commerce application, using another set of modules - you'll get a blog application.
Note. This post is moved to Osm Framework documentation.
2021 ∙ September ∙ Osm Framework
3 years ago ∙ 3 minutes read
Using dynamic traits, customize anything. Inject your code in the beginning, in the end, or instead of any standard method. Even more, add new properties and methods to the existing standard classes.
Note. This post is moved to Osm Framework documentation.
2021 ∙ September ∙ Osm Framework
3 years ago ∙ 5 minutes read
Computed properties are one of Osm Framework pillars. They help to execute code only once, and only if it's actually needed. Computed properties control object serialization and caching. They provide meaningful insights into class interdependencies. Finally, computed properties are easy to test.
Note. This post is moved to Osm Framework documentation.
2021 ∙ September ∙ Osm Framework
3 years ago ∙ 2 minutes read
Osm Framework uses Monolog library for logging. Use standard loggers defined in the $osm_app->logs
object, or add your own. Control logging in the settings.{app_name}.php
and .env.{app_name}
files.
Note. This post is moved to Osm Framework documentation.
2021 ∙ September ∙ osm.software Website
3 years ago ∙ 2 minutes read
After pushing changes to GitHub, osm.software website is updated without any additional manual action. On push, GitHub executes the deployment script on the production server. Most changes are done to content only, and in this case, the deployment script only updates the search index. Otherwise, with the website being on maintenance, it additionally updates Composer and Node dependencies, builds JS and CSS assets, and runs the database migrations.
3 years ago ∙ 1 minute read
This article describes our package release process before v1.0.0
. In short,
every change is released as soon as it's ready, and all dependent packages are
updated at the same time.
3 years ago ∙ 1 minute read
This article provides a practical example of contributing changes to Osm Framework
and other osmphp/*
GitHub repositories. It's based
on the Osm_Project
application pull request.
2021 ∙ May ∙ Osm Framework
3 years ago ∙ 4 minutes read
Full-text search and layered navigation is a common feature for e-commerce applications. It's also used in this blog. Actually, it makes browsing any non-trivial data better. Under the hood, search and layered navigation interact with ElasticSearch, or other search engine, and this article describes how.
Note. This post is moved to Osm Framework documentation.
2021 ∙ May ∙ osm.software Website
3 years ago ∙ 3 minutes read
This article explains how to write and publish blog posts.
2021 ∙ May ∙ Osm Framework
3 years ago ∙ 3 minutes read
Osm Framework is an open-source, insanely fast, unprecedentedly extensible, and fun to work with PHP 8 framework for creating modern Web applications. It's built on top of tried and tested Symfony and Laravel components.
Note. This post is moved to Osm Framework documentation.